{
  "itemGroup.slashblade": "Slash Blade",
  "itemGroup.slashblade.desc": "Fall into the Shura realms.",

  "key.category.slashblade": "Slash Blade",
  "key.slashblade.special_move": "Special Move",
  "key.slashblade.summon_blade": "Summon Mirage Blade",

  "attribute.name.generic.reachDistance":"Reach",

  "stat.slashblade.sword_summoned": "Sword Summoned",

  "slashblade.tooltip.proud_soul" :"ProudSoul:%1$s",
  "slashblade.tooltip.killcount"  :"KillCount:%1$s",
  "slashblade.tooltip.refine"     :"Refine   :%1$s",
  "slashblade.tooltip.slash_art"  :"SA       :%1$s",
  "slashblade.tooltip.special_effect":"%1$s %2$s",
  
  "se.slashblade.wither_edge": "Wither Edge",
  
  
  "item.slashblade.slashblade": "Anonymity -Nameless-",
  "item.slashblade.slashblade.desc": "The Beginning\nA pure vessel.",
  "item.slashblade.slashblade_wood": "Anonymity -Wood-",
  "item.slashblade.slashblade_wood.desc": "Wooden sword with scabbard.",
  "item.slashblade.slashblade_white": "Sharpness -White-",
  "item.slashblade.slashblade_white.desc": "Iron Edge",
  "item.slashblade.slashblade_bamboo": "Anonymity -Bamboo Light-",
  "item.slashblade.slashblade_bamboo.desc": "Unfinished Imitation Blade",
  "item.slashblade.slashblade_silverbamboo": "Noted -Silver Bamboo Light-",
  "item.slashblade.slashblade_silverbamboo.desc": "Imitation Blade",

  "item.slashblade.yamato": "Yamato",
  "item.slashblade.sange": "Sange",
  
  "item.slashblade.yasha": "Yasha",
  "item.slashblade.yasha_true": "Yasha -Kikouku-",
  
  "item.slashblade.sabigatana": "Sabigatana",
  "item.slashblade.doutanuki": "Steel -Doutanuki-",
  
  "item.slashblade.tagayasan": "Ironwood -Tagayasan-",
  "item.slashblade.agito": "-Agito-",
  "item.slashblade.orotiagito_sealed": "-Agito-",
  "item.slashblade.orotiagito": "-Orotiagito-",
  "item.slashblade.agito_rust": "Rust -Agito-",
  "item.slashblade.orotiagito_rust": "Rust -Agito-",
  
  "item.slashblade.rodai_wooden": "-Wooden- Rodai",
  "item.slashblade.rodai_stone": "-Stone- Rodai",
  "item.slashblade.rodai_iron": "Named -Steel- Rodai",
  "item.slashblade.rodai_golden": "Named -Golden- Rodai",
  "item.slashblade.rodai_diamond": "Named -Diamond- Rodai",
  "item.slashblade.rodai_netherite": "Named -Netherite- Rodai",

  "slashblade.sword_type.bewitched":"Bewitched",
  "slashblade.sword_type.enchanted":"Enchanted",
  "slashblade.sword_type.noname":"Sealed",
  


  "item.slashblade.ruby": "Sharpness -nameless- Ruby",
  "item.slashblade.ruby.desc": "Superior One",
  "item.slashblade.ruby.material": "Blade Component -Ruby-",

  "item.slashblade.fox_white": "-Weiss- SakuraFox",
  "item.slashblade.fox_white.desc": "Fortunate Sign",
  "item.slashblade.fox_black": "-Haze- SakuraFox",
  "item.slashblade.fox_black.desc": "Blade against ill‐fated.",

  "item.slashblade.yuzukitukumo": "Noble -Tukumo- Violet",
  "item.slashblade.yuzukitukumo.desc": "Article of The Iron Wooden Sword",

  "item.slashblade.muramasa": "-Chizuru- Muramasa",
  "item.slashblade.muramasa.desc": "One of the lost muramasa swords.",

  "item.slashblade.proudsoul": "Proud Soul",
  "item.slashblade.proudsoul_tiny":"Tiny Proud Soul",
  "item.slashblade.proudsoul_ingot":"Blade Soul Ingot",
  "item.slashblade.proudsoul_sphere":"Blade Soul Sphere",
  "item.slashblade.proudsoul_crystal":"Blade Soul Crystal",
  "item.slashblade.proudsoul_trapezohedron":"Blade Soul Trapezohedron",

  "item.slashblade.bladestand_1": "Blade Stand single",
  "item.slashblade.bladestand_2": "Blade Stand dual",
  "item.slashblade.bladestand_v": "Blade Stand vertical",
  "item.slashblade.bladestand_s": "Blade Stand short",
  "item.slashblade.bladestand_1w":"Blade Wall Rack single",
  "item.slashblade.bladestand_2w":"Blade Wall Rack dual",

  "slash_art.slashblade.none":"None",
  "slash_art.slashblade.judgement_cut":"Judgement Cut",
  "slash_art.slashblade.sakura_end":"Sakura End",
  "slash_art.slashblade.void_slash":"Void Slash",
  "slash_art.slashblade.circle_slash":"Circle Slash",
  "slash_art.slashblade.drive_horizontal":"Drive",
  "slash_art.slashblade.drive_vertical":"Vertical Drive",
  "slash_art.slashblade.wave_edge":"Wave Edge",

  "adv.slashblade.proudsoul": "Limit of Refine=50\nBlade is Fragile.\nThe soul never wastes.",
  "adv.slashblade.proudsoul_tiny":"Limit of Refine=10\nMysterious burning soul.",
  "adv.slashblade.proudsoul_ingot": "Limit of Refine=100\nSteel forged with a burning soul.",
  "adv.slashblade.proudsoul_sphere": "Limit of Refine=150\nSmelting\nJewel of Steel with a faint flame.",
  "adv.slashblade.proudsoul_crystal": "Limit of Refine=200\nBlasting\nThe core of the blade soul.",
  "adv.slashblade.proudsoul_trapezohedron":"Unlimited Refinement\nMore Blasting\nThe blade soul that arrives at the end.",
  "adv.slashblade.proudsoul_activated":"HUNGER\nSneak&Use",
  "adv.slashblade.proudsoul_awakened":"awakened",

  "adv.slashblade.reforge":"Blade Reforge",
  "adv.slashblade.reforge.desc":"Blades and components are assembled using anvils.",

  "adv.slashblade.refine":"Blade Refine",
  "adv.slashblade.refine.desc":"Blades increase their potential each time they are refined.",

  "adv.slashblade.white_broken":"Broken Edge",
  "adv.slashblade.white_broken.desc":"Reforge!",

  "adv.slashblade.bladestand":"Blade Stand",
  "adv.slashblade.bladestand.desc":"A place to rest your blades.",

  "adv.slashblade.imitation_broken":"It is fake.",
  "adv.slashblade.imitation_broken.desc":"That’s the way of fake.",


  "adv.slashblade.movesets": "Blade MoveSets",
  "adv.slashblade.movesets.desc": "Controls",

  "adv.slashblade.combo_a": "Blade Arts -Combo A-              ",
  "adv.slashblade.combo_a.desc": "Use button\nAttack ♠:%s\nWhile on the ground,\npress ♠-♠-♠-♠",
  "adv.slashblade.combo_b": "Blade Arts -Combo B-              ",
  "adv.slashblade.combo_b.desc": "Use button\nAttack ♠:%s\nWhile on the ground,\npress ♠-♠-♠,\nthen ♠ and tap ♠ repeatedly",
  "adv.slashblade.combo_b_max": "Maximum extension of Combo B",
  "adv.slashblade.combo_b_max.desc": "Shredding!",
  "adv.slashblade.combo_c": "Blade Arts -Combo C-              ",
  "adv.slashblade.combo_c.desc": "Use button\nAttack ♠:%s\nWhile on the ground,\npress ♠-♠,then ♠",
  "adv.slashblade.combo_a_ex": "Blade Arts -Combo A EX-        ",
  "adv.slashblade.combo_a_ex.desc": "Use button\nAttack ♠:%s\nWhile Strength or Hunger is activated,\nWhile on the ground,\npress ♠-♠-♠-♠-♠",

  "adv.slashblade.aerial_a": "Blade Arts -Aerial Rave A-       ",
  "adv.slashblade.aerial_a.desc": "Use button\nAttack ♠:%s\nIn mid-air,\npress ♠-♠-♠",
  "adv.slashblade.aerial_b": "Blade Arts -Aerial Rave B-       ",
  "adv.slashblade.aerial_b.desc": "Use button\nAttack ♠:%s\nIn mid-air,\npress ♠-♠,then ♠-♠",
  "adv.slashblade.aerial_cleave": "Blade Arts -Aerial Cleave-       ",
  "adv.slashblade.aerial_cleave.desc": "Use buttons\nAttack ♠:%s\nBack ᐁ:%s\nSneak ⚪:%s\nIn mid-air,\npress ⚪+ᐁ+♠",

  "adv.slashblade.judgement_cut": "Blade Arts -Judgement Cut-        ",
  "adv.slashblade.judgement_cut.desc": "Use button\nAttack ♠:%s\nHold ♠ and release when a particles spawn",
  "adv.slashblade.judgement_cut_just": "Blade Arts -Judgement Cut EX-     ",
  "adv.slashblade.judgement_cut_just.desc": "Use button\nAttack ♠:%s\nHold ♠ and release when just before a particles spawn",
  "adv.slashblade.quick_charge": "Blade Arts -Quick Charge-         ",
  "adv.slashblade.quick_charge.desc": "Use button\nAttack ♠:%s\ntap ♠ just as the blade is scabbard",

  "adv.slashblade.rapid_slash": "Blade Arts -Rapid Slash-         ",
  "adv.slashblade.rapid_slash.desc": "Use buttons\nAttack ♠:%s\nForward ᐃ:%s\nSneak ⚪:%s\nWhile on the ground,\npress ⚪+ᐃ+♠",
  "adv.slashblade.rising_star": "Blade Arts -Rising Star-         ",
  "adv.slashblade.rising_star.desc": "Use buttons\nAttack ♠:%s\nAfter executing Rapid Slash,\nhold ♠ and hit a enemy",

  "adv.slashblade.upperslash": "Blade Arts -Upper Slash-         ",
  "adv.slashblade.upperslash.desc": "Use buttons\nAttack ♠:%s\nBack ᐁ:%s\nSneak ⚪:%s\nWhile on the ground,\npress ⚪+ᐁ+♠",
  "adv.slashblade.upperslash_jump": "Blade Arts -Jumping Slash-         ",
  "adv.slashblade.upperslash_jump.desc": "Use buttons\nAttack ♠:%s\nAfter executing Upper Slash,\nhold ♠",


  "adv.slashblade.air_trick":   "Abilities -Air Trick-            ",
  "adv.slashblade.air_trick.desc": "Dash above an locked-on enemy's head and appear in mid-air\nUse buttons\nSpecialMove ♠:%s\nForward ᐃ:%s\nSneak ⚪:%s\npress ⚪+ᐃ+♠",
  "adv.slashblade.trick_down":  "Abilities -Trick Down-           ",
  "adv.slashblade.trick_down.desc": "Dash downward toward an enemy and appear on the ground\nUse buttons\nSpecialMove ♠:%s\nBack ᐁ:%s\nSneak ⚪:%s\npress ⚪+ᐁ+♠",
  "adv.slashblade.trick_dodge": "Abilities -Trick Dodge-          ",
  "adv.slashblade.trick_dodge.desc": "Dash in any direction and evade enemy attacks\nUse buttons\nSpecialMove ♠:%s\nmove in any direction and press ♠",
  "adv.slashblade.trick_up":    "Abilities -Trick Up-             ",
  "adv.slashblade.trick_up.desc": "Dash upward and appear in mid-air\nUse buttons\nSpecialMove ♠:%s\nForward ᐃ:%s\nSneak ⚪:%s\npress ⚪+ᐃ+♠",
  "adv.slashblade.enemy_step":  "Abilities -Enemy Step-           ",
  "adv.slashblade.enemy_step.desc": "In mid-air, use an enemy as a stepping stone to execute a double jump\nUse buttons\nJump □:%s\nIn mid-air press □ near an enemy",
  "adv.slashblade.kick_jump":   "Abilities -Kick Jump-            ",
  "adv.slashblade.kick_jump.desc": "In mid-air, use an wallblock as a stepping stone to execute a double jump\nUse buttons\nJump □:%s\nIn mid-air press □ near an wallblock",

  "adv.slashblade.guard":       "Abilities -Guard-                ",
  "adv.slashblade.guard.desc": "Blocks enemy ranged attacks and neutralizes damage. This technique expends the durability each time it is activated. Cannot be blocked while WALKING.\nUse buttons\nSneak ⚪:%s\nWhile on the ground, press ⚪",
  "adv.slashblade.guard_just":  "Abilities -Just Guard-           ",
  "adv.slashblade.guard_just.desc": "Block and defend enemy attacks as close as possible, and do not consume durability at high ranks. Fills the Rank gauge.\nUse buttons\nSneak ⚪:%s\nJust as an enemy attacks, press ⚪",


  "adv.slashblade.summonedswords": "Shooting Arts -Summoned Swords-  ",
  "adv.slashblade.summonedswords.desc": "Launch swords.This technique expends the 1exp each time it is activated.\nUse buttons\n%s ♠:%s\npress ♠",
  "adv.slashblade.spiral_swords":  "Shooting Arts -Spiral Swords-    ",
  "adv.slashblade.spiral_swords.desc": "Creates a ring of Summoned Swords around you that acts as a shield.This technique expends the 5exp each time it is activated.\nUse buttons\n%s ♠:%s\nhold ♠",
  "adv.slashblade.storm_swords":   "Shooting Arts -Storm Swords-     ",
  "adv.slashblade.storm_swords.desc": "Countless swords surround an enemy, then attack all at once, launching them into the air.This technique expends the 5exp each time it is activated.\nUse buttons\n%s ♠:%s\nBack ᐁ:%s\nSneak ⚪:%s\npress ⚪+ᐁ hold ♠",
  "adv.slashblade.blistering_swords": "Shooting Arts -Blistering Swords-",
  "adv.slashblade.blistering_swords.desc": "Create swords around you that launch themselves at your enemy one after another.This technique expends the 5exp each time it is activated.\nUse buttons\n%s ♠:%s\nForward ᐃ:%s\nSneak ⚪:%s\npress ⚪+ᐃ hold and release ♠",
  "adv.slashblade.heavy_rain_swords": "Shooting Arts -Heavy Rain Swords-",
  "adv.slashblade.heavy_rain_swords.desc": "Creates a rainfall of Swords above your enemy's head.This technique expends the 5exp each time it is activated.\nUse buttons\n%s ♠:%s\nBack ᐁ:%s\nForward ᐃ:%s\nSneak ⚪:%s\npress ⚪+ᐁ to ᐃ hold ♠",

  "adv.slashblade.exeffect": "Ex Enchantment Effect",
  "adv.slashblade.exeffect.desc": "extra enchantment effect",

  "adv.slashblade.exeffect.soul_speed": "Eeasy Just Action",
  "adv.slashblade.exeffect.soul_speed.desc": "The input time limit for just actions will be extended by 1 tick for each soul speed level.",

  "adv.slashblade.exeffect.feather_falling": "Slow Fall",
  "adv.slashblade.exeffect.feather_falling.desc": "Falling speed during aerial actions will be reduced depending on Feather Falling level."
}
