{
  "gui.xaero_open_map": "打开 World Map",
  "gui.xaero_open_settings": "打开设置",
  "gui.xaero_debug": "调试",
  "gui.xaero_on": "开",
  "gui.xaero_off": "关",
  "gui.xaero_lighting": "照明",
  "gui.xaero_block_colours": "方块颜色",
  "gui.xaero_accurate": "准确",
  "gui.xaero_vanilla": "原版",
  "gui.xaero_back": "返回",
  "gui.xaero_load_chunks": "加载新区块",
  "gui.xaero_update_chunks": "更新区块",
  "gui.xaero_terrain_depth": "地形深度",
  "gui.xaero_terrain_slopes": "地形坡度",
  "gui.xaero_footsteps": "足迹",
  "gui.xaero_light_levels": "光照等级",
  "gui.xaero_requires_reload": "需要重新加载世界才能生效！更低=更好的性能",
  "gui.xaero_flowers": "加载花",
  "gui.xaero_texture_compression": "纹理压缩",
  "gui.xaero_world_map_screen": "世界地图界面",
  "gui.xaero_world_map_settings": "Xaero的世界地图设置",
  "gui.xaero_wm_coordinates": "鼠标处坐标",
  "gui.xaero_biome_colors": "原版模式生物群系",
  "gui.xaero_worldmap_waypoints": "世界地图路径点",
  "gui.xaero_map_zoom_in": "放大（可选的）",
  "gui.xaero_map_zoom_out": "缩小（可选的）",
  "gui.xaero_map_unconfirmed": "世界地图需要确认！",
  "gui.xaero_confirm": "确认",
  "gui.xaero_cancel": "取消",
  "gui.xaero_map_selection": "地图选择",
  "gui.xaero_mw_single": "单一",
  "gui.xaero_mw_manual": "手动",
  "gui.xaero_mw_spawn": "世界重生点",
  "gui.xaero_create_new_map": "创建新地图",
  "gui.xaero_rename": "重命名",
  "gui.xaero_delete": "删除",
  "gui.xaero_map_name": "世界地图名称",
  "gui.xaero_delete_map_msg1": "你确定要删除选中的地图吗？",
  "gui.xaero_delete_map_msg2": "仅备份最后删除的地图。",
  "gui.xaero_delete_map_msg3": "请再次点击确定来确认删除。",
  "gui.xaero_delete_map_msg4": "地图",
  "gui.xaero_quick_confirm": "快速手动确认",
  "gui.xaero_default": "默认",
  "gui.xaero_map_selection_box": "手动 - 每次切换世界或维度时，都会要求你选择并确认世界地图。 \n \n 世界重生点 - 根据游戏客户端所知的世界重生点自动选择并确认世界地图。如果服务器将原版指南针用于自定义功能，则可能会失效。 \n \n 单一 - 每个维度都有一张自动确认的世界地图。对于只有一个世界的简单服务器很有用。 \n \n 服务器 - 在服务端安装世界地图模组以使用此自动模式。",
  "gui.xaero_select_map": "选择地图",
  "gui.xaero_render_arrow": "渲染玩家箭头",
  "gui.xaero_display_zoom": "显示缩放级别",
  "gui.xaero_wm_ignore_heightmaps": "忽略服务器高度图",
  "gui.xaero_wm_box_ignore_heightmaps": "某些服务器在世界高度图中储存自定义值，这可能会导致地图渲染不正确。 有时，它甚至可以发生在大量更改的单人世界里。 这个选项应该会通过消耗一些性能来解决这些问题。 除非必须，否则不要使用。切换选项后重新进入世界！",
  "gui.xaero_wm_waypoint_scale": "路径点缩放",
  "gui.xaero_wm_error_loading_properties": "加载服务器世界地图属性时出错。请重试。",
  "gui.xaero_mw_server": "服务器",
  "gui.xaero_mw_server_box": "地图选择由服务器自动控制。 你可以在XaeroWorldMap目录中的特定于服务器的配置中 通过“ignoreServerLevelId”关闭此功能。",
  "gui.xaero_wm_next": "下一页 >>",
  "gui.xaero_wm_previous": "<< 上一页",
  "gui.xaero_wm_slopes_legacy": "旧版",
  "gui.xaero_open_map_animation": "打开时显示动画",
  "gui.xaero_wm_slopes_default_3d": "默认3D",
  "gui.xaero_wm_slopes_default_2d": "默认2D",
  "gui.xaero_reload_everything": "重新加载区块",
  "effect.xaeroworldmap.no_world_map": "没有世界地图",
  "effect.xaeroworldmap.no_world_map_harmful": "没有世界地图",
  "effect.xaeroworldmap.no_world_map_beneficial": "没有世界地图",
  "gui.xaero_no_world_map_message": "地图被药水效果禁用。",
  "gui.xaero_box_zoom_in": "%s 推近 \n （或使用鼠标滚轮）",
  "gui.xaero_box_zoom_out": "%s 拉远 \n （或使用鼠标滚轮）",
  "gui.xaero_box_controls": "控制 \n \n 鼠标点击并拖拽可拖动地图。 \n 滚动鼠标滚轮可推近和拉远（CTRL可以更精确）。 \n 鼠标右键单击地图可查看一些有用的快捷方式。 \n 一些UI按钮的提示框中显示了额外按键绑定。 \n 鼠标右键点击地图元素（例如，路径点）可查看选项。 \n %1$s点击这里编辑按键绑定。",
  "gui.xaero_box_controls_minimap": "§2%s§r 创建一个新的路径点。 \n §2%s§r 创建一个快速临时路径点。 \n §2%s§r 切换路径点集。 \n §2%s§r 切换渲染所有路径点集。 \n §2%s§r 打开完整的路径点菜单。 \n \n ",
  "gui.xaero_box_controls_pac": "§2%s§r 打开 Parties and Claims 菜单。 \n \n ",
  "gui.xaero_box_export": "将地图导出为一个PNG文件。",
  "gui.xaero_export_confirm_1": "是否要将地图导出为PNG文件？",
  "gui.xaero_export_confirm_2": "在导出时，游戏将会暂时冻结。",
  "gui.xaero_box_map_switching": "地图切换选项",
  "gui.xaero_box_open_waypoints": "路径点",
  "gui.xaero_box_close_waypoints": "关闭路径点",
  "gui.xaero_box_open_settings": "§2%s§r打开设置",
  "gui.xaero_box_close_settings": "§2%s§r关闭设置",
  "gui.xaero_wm_up": "[向上]",
  "gui.xaero_wm_down": "[向下]",
  "gui.xaero_filter_waypoints_by_name": "筛选路径点⋯⋯",
  "gui.xaero_wm_search_invalid_regex": "无效的正则表达式语法!",
  "gui.xaero_box_full_waypoints_menu": "%s打开完整的路径点菜单",
  "gui.xaero_box_rendering_all_sets": "%s渲染所有路径点集",
  "gui.xaero_box_rendering_current_set": "%s仅渲染当前路径点集",
  "gui.xaero_zoom_buttons": "缩放按钮",
  "gui.xaero_box_showing_disabled": "显示禁用的路径点",
  "gui.xaero_box_hiding_disabled": "隐藏禁用的路径点",
  "gui.xaero_box_waypoints_minimap_required": "路径点功能需要 Xaero's Minimap 模组！",
  "gui.xaero_box_waypoints_disabled": "路径点在世界地图设置中被禁用！",
  "gui.xaero_right_click_waypoint_edit": "§2%s§r编辑路径点",
  "gui.xaero_right_click_waypoint_teleport": "§2%s§r传送到路径点",
  "gui.xaero_right_click_waypoint_disable": "§2%s§r禁用路径点",
  "gui.xaero_right_click_waypoint_enable": "§2%s§r启用路径点",
  "gui.xaero_right_click_waypoint_restore": "恢复路径点",
  "gui.xaero_right_click_waypoint_delete_confirm": "§2%s§r确认删除",
  "gui.xaero_right_click_waypoint_delete": "§2%s§r删除路径点",
  "gui.xaero_right_click_map_create_waypoint": "§2%s§r创建路径点",
  "gui.xaero_right_click_map_create_temporary_waypoint": "§2%s§r设置临时路径点",
  "gui.xaero_right_click_map_waypoints_menu": "§2%s§r打开路径点菜单",
  "gui.xaero_right_click_map_teleport": "传送到这里",
  "gui.xaero_right_click_map_title": "选择一个选项",
  "gui.xaero_right_click_box_map_settings": "§2%s§r打开设置",
  "gui.xaero_right_click_box_map_export": "将地图导出为PNG",
  "gui.xaero_waypoint_backgrounds": "渲染路径点背景",
  "gui.xaero_right_click_map_cant_teleport": "§8（传送）模糊的Y坐标⋯⋯",
  "gui.xaero_right_click_map_cant_teleport_world": "§8（传送）尚未确认⋯⋯",
  "gui.xaero_right_click_map_cant_create_waypoint": "§8不能在这里设置路径点⋯⋯",
  "gui.xaero_no_world_map_item_message": "该模组被配置为需要你装备以下物品或放在快捷栏中：",
  "gui.xaero_right_click_waypoint_share": "在聊天栏分享路径点",
  "gui.xaero_right_click_map_share_location": "在聊天栏分享位置",
  "gui.xaero_right_click_map_cant_share_location": "§8无法分享此位置⋯⋯",
  "gui.xaero_current_map_locked1": "当前选择的地图被另一个游戏进程（Minecraft客户端）占用。",
  "gui.xaero_current_map_locked2": "请选择该服务器的不同地图（左下角图标）。",
  "gui.xaero_wm_detect_ambiguous_y": "在发现中检测到不明确的Y坐标",
  "gui.xaero_wm_box_detect_ambiguous_y": "地图上的单个像素可以包含多个透明层和它们下方的不透明方块。 在较旧的非缓存式地图数据文件中，在这种情况下只存储不透明方块的Y坐标（高度）， 这通常会使直接传送到存储的Y坐标不安全。当此设置为ON时，模组会将此类地图像素视为未发现的区块。 它默认为2D路径点并禁止直接传送到此类像素。 禁用此功能需你自担风险！",
  "gui.xaero_box_closing_menu_when_hopping": "跳转到路径点时关闭菜单（在菜单中点击鼠标左键）",
  "gui.xaero_box_not_closing_menu_when_hopping": "跳转路径点时不关闭菜单（在菜单中点击鼠标左键）",
  "gui.xaero_wm_update_notification": "更新通知",
  "gui.xaero_wm_adjust_height_for_carpetlike_blocks": "调整方块的Y坐标",
  "gui.xaero_wm_box_adjust_height_for_carpetlike_blocks": "将类似地毯方块的矮方块的高度值减去1，例如地毯、1层雪、睡莲等。 这可以防止这些方块在地图上像一个完整的方块一样产生明显的阴影。 路径点和这些方块上的传送也应该更合理。",
  "gui.xaero_box_only_current_map_waypoints": "仅显示与当前世界地图绑定的路径点，即使使用完整路径点菜单为小地图选择了另一个路径点子世界。",
  "gui.xaero_box_waypoints_selected_by_minimap": "在游戏中和小地图上显示来自相同路径点子世界的路径点。可以在完整路径点菜单中切换子世界。",
  "gui.xaero_wm_min_zoom_local_waypoints": "局部路径点的最小缩放",
  "gui.xaero_wm_arrow_colour": "箭头颜色",
  "gui.xaero_wm_box_arrow_color": "指示玩家位置和旋转的箭头的颜色。",
  "gui.xaero_wm_color_minimap": "小地图",
  "gui.xaero_wm_red": "红色",
  "gui.xaero_wm_green": "绿色",
  "gui.xaero_wm_blue": "蓝色",
  "gui.xaero_wm_yellow": "黄色",
  "gui.xaero_wm_purple": "紫色",
  "gui.xaero_wm_white": "白色",
  "gui.xaero_wm_black": "黑色",
  "gui.xaero_wm_legacy_color": "旧版",
  "gui.xaero_wm_team_color": "团队",
  "gui.xaero_wm_using_custom_subworld": "路径点：%1$s",
  "gui.xaero_box_minimap_radar": "%s 显示小地图实体雷达（需要 Xaero's Minimap）",
  "gui.xaero_box_no_minimap_radar": "%s 不显示小地图实体雷达",
  "gui.xaero_wm_toggle_minimap_radar": "在世界地图上切换显示小地图雷达",
  "gui.xaero_filter_players_by_name": "筛选玩家⋯⋯",
  "gui.xaero_wm_player_same_party": "相同队伍",
  "gui.xaero_wm_player_ally_party": "盟友队伍",
  "gui.xaero_right_click_player_teleport": "§2%s§r 传送到玩家",
  "gui.xaero_right_click_player_config": "§2%s§r 编辑玩家配置",
  "gui.xaero_box_close_players": "关闭队伍/盟友玩家菜单",
  "gui.xaero_box_open_players": "队伍/盟友玩家菜单",
  "gui.xaero_box_players_pac_required": "队伍玩家菜单功能需要 Open Parties and Claims 模组！",
  "gui.xaero_box_claims_pac_required": "区块认领功能需要 the Open Parties and Claims 模组！",
  "gui.xaero_box_pac_displaying_claims": "%s 显示区块认领",
  "gui.xaero_box_pac_not_displaying_claims": "%s 不显示区块认领",
  "gui.xaero_wm_pac_player_teleport_command": "玩家传送命令",
  "gui.xaero_wm_box_pac_player_teleport_command": "在安装 Open Parties and Claims 时， 这个世界/服务器上使用的将你传送到地图上的其他玩家的聊天命令。",
  "gui.xaero_wm_pac_marked_for_forceload": " （可强制加载）",
  "gui.xaero_wm_pac_claim_tooltip": "%1$s 的认领 %2$s",
  "gui.xaero_wm_pac_server_claim_tooltip": "服务器认领%1$s",
  "gui.xaero_wm_pac_expired_claim_tooltip": "到期的认领%1$s",
  "gui.xaero_box_rendering_waypoints": "%s 渲染路径点",
  "gui.xaero_box_not_rendering_waypoints": "%s 不渲染路径点",
  "gui.xaero_box_showing_pac_players": "%s 渲染玩家",
  "gui.xaero_box_hiding_pac_players": "%s 不渲染玩家",
  "gui.xaero_toggle_pac_players": "切换队伍/盟友玩家",
  "gui.xaero_toggle_pac_chunk_claims": "切换区块认领",
  "gui.xaero_pac_claim_chunks": "已选择认领的",
  "gui.xaero_pac_unclaim_chunks": "已选择未认领的",
  "gui.xaero_pac_forceload_chunks": "已选择强制加载的",
  "gui.xaero_pac_unforceload_chunks": "已选择未强制加载的",
  "gui.xaero_pac_claim_selection_out_of_range": "§8（认领）超出范围⋯⋯",
  "gui.xaero_wm_pac_claims": "显示区块认领",
  "gui.xaero_wm_box_pac_claims": "以彩色叠加层显示来自 Open Parties and Claims 模组的区块认领。",
  "gui.xaero_wm_pac_claims_border_opacity": "区块认领边界不透明度",
  "gui.xaero_wm_box_pac_claims_border_opacity": "区块认领叠加层边界颜色的不透明度。区块认领需要 Open Parties and Claims 模组。",
  "gui.xaero_wm_pac_claims_fill_opacity": "区块认领填充不透明度",
  "gui.xaero_wm_box_pac_claims_fill_opacity": "区块认领叠加层填充颜色不透明度。区块认领需要 Open Parties and Claims 模组。",
  "gui.xaero_map_menu_please_wait": "请稍等⋯⋯",
  "gui.xaero_wm_teleport_command": "地图传送命令",
  "gui.xaero_wm_teleport_command_waypoints": "路径点命令",
  "gui.xaero_wm_teleport_command_waypoints_hint": "路径点传送由小地图配置。",
  "gui.xaero_wm_teleport_allowed": "地图传送",
  "gui.xaero_wm_teleport_allowed_tooltip": "是否允许右键点击地图来传送。 禁用后，只能通过XaeroWorldMap文件夹中特定于世界的配置文件重新启用。 路径点传送在完整路径点菜单选项中单独配置。",
  "gui.xaero_wm_right_click_map_teleport_not_allowed": "§8（传送）已禁用",
  "gui.xaero_wm_option_requires_minimap": "该选项需要 Xaero's Minimap 模组。",
  "gui.xaero_wm_option_requires_ingame": "该选项需要你已进入游戏。",
  "gui.xaero_wm_settings_search": "搜索设置",
  "gui.xaero_wm_settings_search_placeholder": "搜索⋯⋯",
  "gui.xaero_wm_settings_not_found": "找不到与你的输入匹配的条目！",
  "gui.xaero_wm_minimap_settings": "小地图设置",
  "gui.xaero_wm_reset_defaults": "恢复默认设置",
  "gui.xaero_wm_reset_message": "你是否确定要恢复默认设置？",
  "gui.xaero_wm_reset_message2": "此操作无法撤消！",
  "gui.xaero_wm_partial_y_teleportation": "传送时使用偏移的Y坐标",
  "gui.xaero_wm_box_partial_y_teleportation": "当传送到地图位置时，将Y坐标偏移0.5，以避免穿过地毯状的方块落入虚空。否则，将使用整数Y坐标。",
  "gui.xaero_wm_display_stained_glass": "显示染色玻璃"
}