#Deadzone radius in pixels where no slice is selected. # Default: 18 # Range: 0 ~ 90 deadzone = 18 #Outer radius of the ring in pixels (UI scale 1.0). # Default: 72 # Range: 24 ~ 512 baseOuterRadius = 72 #Ring thickness in pixels. # Default: 28 # Range: 6 ~ 256 ringThickness = 28 #Minimum item count before scaling down begins. # Default: 8 # Range: 0 ~ 128 scaleStartThreshold = 8 #Outer-radius increment per extra item above threshold (pixels). # Default: 6 # Range: 0 ~ 100 scalePerItem = 6 #Design style: SOLID, SEGMENTED, OUTLINE, GLASS. designStyle = "SOLID" #Gap between slices in degrees (0..12). # Default: 0 # Range: 0 ~ 12 sliceGapDeg = 0 #ARGB color as int (0xAARRGGBB). Signed 32-bit; negatives are normal for opaque colors. # Default: -1442840576 # Range: > -2147483648 ringColor = -1442840576 #Hover ARGB color as int (0xAARRGGBB). # Default: -260781 # Range: > -2147483648 hoverColor = -260781 #Border ARGB color as int (0xAARRGGBB). # Default: 1728053247 # Range: > -2147483648 borderColor = 1728053247 #Center text ARGB color as int (0xAARRGGBB). # Default: -1 # Range: > -2147483648 textColor = -1