#The layout files are found in the minecraft folder /visual keybinder/layouts #The name of the file should be [number].[name].layout.txt #If all the layouts are deleted, the default will generate on startup #Layout file line format: #for a small button: [keyName];[xPosition];[yPosition]; #for a wide button: [keyName];[xPosition];[yPosition];wide [Preferences] #Display whether a binding is for GUI, in game or both. display_conflict_context = false #Should a tooltip be displayed when the mouse is over a button. display_layout_button_tooltip = true #Should a tooltip be displayed for the change and reset button. display_button_tooltip = true #Reposition the menu button horizontally. # Default: 0 # Range: -10000 ~ 10000 menu_button_offset_x = 0 #Reposition the menu button vertically. # Default: 0 # Range: -10000 ~ 10000 menu_button_offset_y = 0