{
  "attribute.name.generic.max_health": {
    "min": 1.0,
    "def": 20.0,
    "max": 999999999999999.0
  },
  "attribute.name.generic.attack_damage": {
    "min": 0.0,
    "def": 2.0,
    "max": 999999999999999.0
  },
  "attribute.name.generic.armor": {
    "min": 0.0,
    "def": 0.0,
    "max": 999999999999999.0
  },
  "attribute.name.generic.armor_toughness": {
    "min": 0.0,
    "def": 0.0,
    "max": 999999999999999.0
  }
}