[misc] #Ignore the nearby grass when attacking grassPiercingAttack = true #Enable sword holding block canUseSwordBlock = false #When an arrow hits a non-player mob, it also makes a hit sound arrowHitMobSound = true #Whether to allow vanilla crit canVanillaCritical = true [enchantments_and_effects] #Sharp enchantment damage bonus as percentage bonus #A value of -1 disables this function #Range: -1.0 ~ 10.0 sharpnessEnchantmentBonus = 0.02 #Smite-like enchantment damage bonus as percentage bonus #A value of -1 disables this function #Range: -1.0 ~ 10.0 killerEnchantmentTweak = 0.06 #Strength effect damage bonus per level #A value of -1 disables this function #Range: -1.0 ~ 10.0 strengthEffectDamageBonus = 0.15 #Multiplicative stacking factor for Resistance Effect #newDamage = incomingDamage * factor ^ level #A value of -1 disables this function #Range: -1.0 ~ 10.0 resistanceEffectTweak = 0.8 #Multiplicative stacking factor for Protection-like Enchantments #newDamage = incomingDamage * factor ^ totalPoints #A value of -1 disables this function #Range: -1.0 ~ 1.0 protectionEnchantmentTweak = 0.96 [max_health_based_scaling] #Fire type damage scales with max health #newDamage = oldDamage * max(1, factor * maxHealth) #A value of -1 disables this function #Range: -1.0 ~ 1.0 fireTypeDamageTweak = -1.0 #Starvation damage scales with max health #newDamage = oldDamage * max(1, factor * maxHealth) #A value of -1 disables this function #Range: -1.0 ~ 1.0 playerHungryDamageTweak = 0.02 #Suffocation and Cramming damage scales with max health #newDamage = oldDamage * max(1, factor * maxHealth) #A value of -1 disables this function #Range: -1.0 ~ 1.0 entityCrammingDamageTweak = -1.0 #Drowning damage scales with max health #newDamage = oldDamage * max(1, factor * maxHealth) #A value of -1 disables this function #Range: -1.0 ~ 1.0 entityDrownDamageTweak = -1.0 #Fall damage scales with max health #newDamage = oldDamage * max(1, factor * maxHealth) #A value of -1 disables this function #Range: -1.0 ~ 1.0 entityFallDamageTweak = -1.0 #Poison damage scales with current health #newDamage = oldDamage * max(1, factor * health) #A value of -1 disables this function #Range: -1.0 ~ 1.0 poisonEffectDamageTweak = -1.0 #Wither effect damage scales with max health #newDamage = oldDamage * max(1, factor * maxHealth) #A value of -1 disables this function #Range: -1.0 ~ 1.0 witherEffectDamageTweak = -1.0 #Thorn damage scales with max health #newDamage = oldDamage * max(1, factor * maxHealth) #A value of -1 disables this function #Range: -1.0 ~ 1.0 thornsEnchantmentTweak = -1.0 #Regeneration effect scales with max health #newHealing = oldHealing * max(1, factor * maxHealth) #A value of -1 disables this function #Range: -1.0 ~ 1.0 regenerationEffectTweak = -1.0 #Natural healing scales with max health #newHealing = oldHealing * max(1, factor * maxHealth) #A value of -1 disables this function #Range: -1.0 ~ 1.0 fullFoodLevelHealTweak = 0.05